11/FEB/13
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03/DEC/12
Gamers...: Hows your monday going?
The Halo coming out November 15 is actually the original Halo but with online play (using the Reach engine) and the option to have the oldschool graphics or new school graphics. I am sure there will be other added things for us to enjoy, as the Halo universe generally doesn't tend to disappoint these days - these days (not the days of Halo Wars etc.)
Also I preferred Reach's MP over Halo 3's. Possibly because there wasn't a BR which was effective at every single range :P
Final Fantasy X-2 was fan service. Dissidia was fan service. FFIV-TAY was fan service. Yuna AND Prishe being brought into Dissidia was by fan vote. Crisis Core and Dirge of Cerberus was fan service. Kingdom Hearts 358/2 was fan service. Square listens to the fans more than you'd think they do.
Side note: I hate when companies say "This game is going to be the final installment in our franchise making it an epic trilogy." Halo, God of War, and countless others.
Aside from those two comments, I got nothing else... Halo never interested me. I just remember at E3 "Halo 3 is the last Halo we're ever making." enter ODST, Reach, the RTS one, and Halo 4. God of War interests me, and there's been some crazy rumours of a fourth installment but I still find it upsetting when a company says "It's over" then they flake. So they deserve some shunning too.
Not that it'll stop me from purchasing it... But I'll be angry about it for a day or two. Kinda like Devil May Cry 5.... So angry...
(looks around, leaves)
She actually just completed FF XIII as of yesterday at 9 p.m.
I was proud of her.
I thought I said Square does a lot for it's fans... Perhaps the fans are a little too bitchy though. They're remaking FFX for the fans on PS3 because so many people wanted to see it happen. Neku in Kingdom Hearts? Seems like a fan based decision as well... I think people give Square too much of a tough time because they all cry about Final Fantasy VII and how they want that game to be remade. Did anyone stop to realize how much they'd have to tweak and destroy that game and it's original appeal to make it even synch up to a new generation? We're talking about a game with blocky graphics, the use of the spells that have 1 2 and 3 to describe their power, load screens, maps and puzzles based on imagery instead of a roaming camera... The fans want a Final Fantasy VII remake so goddamn bad and I seem to be the only one that thinks it's just too old and dated and you can't remake it without ruining integrity.
Square tries to move forward and they always try to innovate the Final Fantasy series which is actually incredible for such a core J-RPG. Don't want your game to change? Want to play the same old boring thing? Pick up Dragon Quest. Those games never change. The Final Fantasy stories are always touching and I'll always be a fan of their new work and their old work and grateful that a company I consider better than most is still to this day creating games that put most others to shame in graphics, polish, gameplay, style, and story.
I also just looked up something interesting on Kotaku.com... Apparently since fans said FFXIII was good but too linear they're creating the sequel with the simple thought of making it a lot more open and free roaming. I suppose since they never listen to their fans or complaints it must not be true.
And what "Crystal games" and developer are you talking about exactly? Dissidia was created by most of the original FF team and had help from the Kingdom Hearts team as well... Says so right in the credits... Which kind of discredits what you say above there about a "Crystal team" with "Crystal games". Are you talking Fabula Nova Crystallis? Because it's way to early to judge their work as being fan-based... If you're talking about Crystal Chronicles they've NEVER cared about anything a fan says. I know for a fact most people enjoy everything that comes out of the Ivalice Alliance studio so you can't be talking about them... You should clarify because I'm really not following that one statement you made.
As for Bungie helping a new little company carry their torch forward that only means Halo will follow a set amount of rules to how it's designed and perceived without being deviated which doesn't bode well for a series. About the only thing Bungie does that actually is incredible is the surreal amount of testing, tweaking, and polish they do before they release a game. If this new company takes anything from the old company THAT should be what they take.
It's hard to say if giving their brainchild to another company is any good... I mean it's worked in the past but it's also gone terribly wrong. Did you know Breath of Fire was originally created by Square but was sold to Capcom? They did wonders with that series over time... Then you look at a game like Jak and Daxter by Naughty Dog which are incredible games then they pass it on to a new company for a fourth installment and it suddenly becomes a steaming pile of crap.
And wow... I just wrote a giant rant... I'll end it now...
The only thing Bungie helped 343 with was the Defiant Map Pack for Reach.
Give it time... He's brand new at this and he has to find a niche that empowers his creativity and makes us FF lovers happy. I still think XII and XIII are fantastic pieces of work and art though...
If the games he made were any indication as to why he left Square I think it's because he wanted to get more creative in his writing. Lost Odyssey was something else as far as a script goes.
Reach is Halo's highpoint for me, a worthy prequel to the original and rolls the best of all the past games into one neat package, and still managed to add great new stuff to multiplayer. A top-notch send off for the series.
After watching just the trailer for Halo 4, I'm just pretending it doesn't exist.
I think I only truely liked one map on it to be honest.
I enjoy people that appreciate...